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Year's Best Fantasy 2 [Secure eReader (recommended)/Mobipocket/Microsoft Reader/Adobe]
eBook by David G. Hartwell & Kathryn Cramer
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eBook Category: Fantasy
eBook Description: Undreamed-of Wonders from the Farthest Reaches of Imagination. In this second volume of the previous year's finest short fantastic fiction, acclaimed editor and anthologist David G. Hartwell showcases new works by stellar literary artists--acknowledged masters of the genre and exceptionally talented newcomers alike. Astonishing worlds come alive in these pages--realms of strange creatures and remarkable sorceries, as well as twisted shadow versions of our inhabited earthly plain. A bold and breathtaking compendium of tales--including a new Earthsea story from the incomparable Ursula K. Le Guin--Years's Best Fantasy 2 is the state-of-the-art of a unique and winning genre, offering unforgettable excursions into new realities wondrous, bizarre, enchanting ... and terrifying.
eBook Publisher: Harper Collins, Inc./PerfectBound, Published: 2004
Fictionwise Release Date: August 2004
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This eBook is part of the following series:
Available eBook Formats [Secure eReader (recommended)/Mobipocket/Microsoft Reader/Adobe - What's this?]: SECURE MOBIPOCKET FORMAT [758 KB], SECURE MICROSOFT READER FORMAT [793 KB] - Requires Microsoft Reader 2.1.1 for PCs, or Microsoft Reader 2.2.2 on Pocket PC 2002 handheld devices. Some older Pocket PCs can be upgraded. Learn More., SECURE EREADER (RECOMMENDED) FORMAT [445 KB], SECURE ADOBE READER 7 FORMAT [1.8 MB]
Secure Adobe: Printing enabled, Read-aloud DISABLED Other formats: Printing DISABLED, Read-aloud DISABLED
Microsoft Reader ISBN: 006078511X eReader (recommended) ISBN: 0060779802 MobiPocket Reader ISBN: 9780060779825 Adobe Acrobat Reader ISBN: 0060785195

The Finder Ursula K. Le Guin Ursula K. Le Guin [www.ursulakleguin.com] is one of the finest living SF and fantasy writers. She also writes poetry, mainstream fiction, children's books, literary essays, and has recently published Steering the Craft, a good book on how to write narrative fiction and nonfiction, and coedited The Norton Book of Science Fiction, an influential anthology. She has published seventeen novels and eight short story collections to date. She is one of the leading feminists in SF, and in recent years a supporter of the James Tiptree, Jr. Awards, named in honor of Le Guin's peer and friend Alice Bradley Sheldon's SF pseudonym. Le Guin's work is widely read outside the SF field and she is taken seriously as a contemporary writer. In recent years she has published a number of distinguished short stories, and in 2000 not only did she continue to do that, but published her first SF novel in more than ten years, The Telling. Recent publications include two books of Earthsea— Tales from Earthsea and a novel, The Other Wind (both 2001)—and a collection of science fiction, The Birthday of the World (2002). "The Finder," which appeared in Le Guin's collection, Tales from Earthsea, is, as Michael Swanwick put it in a review of the book, "a novella that could easily have been stretched out to novel length had the author not had bigger fish to fry." It goes back to a time in Earthsea before the beginning of her earlier novels. I. In the Dark Time This is the first page of the Book of the Dark, written some six hundred years ago in Berila, on Enlad: After Elfarran and Morred perished and the Isle of Soléa sank beneath the sea, the Council of the Wise governed for the child Serriadh until he took the throne. His reign was bright but brief. The kings who followed him in Enlad were seven, and their realm increased in peace and wealth. Then the dragons came to raid among the western lands, and wizards went out in vain against them. King Akambar moved the court from Berila in Enlad to the City of Havnor, whence he sent out his fleet against invaders from the Kargad Lands and drove them back into the East. But still they sent raiding ships even as far as the Inmost Sea. Of the fourteen Kings of Havnor the last was Maharion, who made peace both with the dragons and the Kargs, but at great cost. And after the Ring of the Runes was broken, and Erreth-Akbe died with the great dragon, and Maharion the Brave was killed by treachery, it seemed that no good thing happened in the Archipelago. Many claimed Maharion's throne, but none could keep it, and the quarrels of the claimants divided all loyalties. No commonwealth was left and no justice, only the will of the wealthy. Men of noble houses, merchants, and pirates, any who could hire soldiers and wizards called himself a lord, claiming lands and cities as his property. The warlords made those they conquered slaves, and those they hired were in truth slaves, having only their masters to safeguard them from rival warlords seizing the lands, and sea-pirates raiding the ports, and bands and hordes of lawless, miserable men dispossessed of their living, driven by hunger to raid and rob. The Book of the Dark, written late in the time it tells of, is a compilation of self-contradictory histories, partial biographies, and garbled legends. But it's the best of the records that survived the dark years. Wanting praise, not history, the warlords burned the books in which the poor and powerless might learn what power is. But when the lore-books of a wizard came into a warlord's hands he was likely to treat them with caution, locking them away to keep them harmless or giving them to a wizard in his hire to do with as he wished. In the margins of the spells and word lists and in the endpapers of these books of lore a wizard or his prentice might record a plague, a famine, a raid, a change of masters, along with the spells worked in such events and their success or unsuccess. Such random records reveal a clear moment here and there, though all between those moments is darkness. They are like glimpses of a lighted ship far out at sea, in darkness, in the rain. And there are songs, old lays and ballads from small islands and from the quiet uplands of Havnor, that tell the story of those years. Havnor Great Port is the city at the heart of the world, white-towered above its bay; on the tallest tower the sword of Erreth-Akbe catches the first and last of daylight. Through that city passes all the trade and commerce and learning and craft of Earthsea, a wealth not hoarded. There the King sits, having returned after the healing of the Ring, in sign of healing. And in that city, in these latter days, men and women of the islands speak with dragons, in sign of change. But Havnor is also the Great Isle, a broad, rich land; and in the villages inland from the port, the farmlands of the slopes of Mount Onn, nothing ever changes much. There a song worth singing is likely to be sung again. There old men at the tavern talk of Morred as if they had known him when they too were young and heroes. There girls walking out to fetch the cows home tell stories of the women of the Hand, who are forgotten everywhere else in the world, even on Roke, but remembered among those silent, sunlit roads and fields and in the kitchens by the hearths where housewives work and talk. In the time of the kings, mages gathered in the court of Enlad and later in the court of Havnor to counsel the king and take counsel together, using their arts to pursue goals they agreed were good. But in the dark years, wizards sold their skills to the highest bidder, pitting their powers one against the other in duels and combats of sorcery, careless of the evils they did, or worse than careless. Plagues and famines, the failure of springs of water, summers with no rain and years with no summer, the birth of sickly and monstrous young to sheep and cattle, the birth of sickly and monstrous children to the people of the isles—all these things were charged to the practices of wizards and witches, and all too often rightly so. So it became dangerous to practice sorcery, except under the protection of a strong warlord; and even then, if a wizard met up with one whose powers were greater than his own, he might be destroyed. And if a wizard let down his guard among the common folk, they too might destroy him if they could, seeing him as the source of the worst evils they suffered, a malign being. In those years, in the minds of most people, all magic was black. It was then that village sorcery, and above all women's witchery, came into the ill repute that has clung to it since. Witches paid dearly for practicing the arts they thought of as their own. The care of pregnant beasts and women, birthing, teaching the songs and rites, the fertility and order of field and garden, the building and care of the house and its furniture, the mining of ores and metals—these great things had always been in the charge of women. A rich lore of spells and charms to ensure the good outcome of such undertakings was shared among the witches. But when things went wrong at the birth, or in the field, that would be the witches' fault. And things went wrong more often than right, with the wizards warring, using poisons and curses recklessly to gain immediate advantage without thought for what followed after. They brought drought and storm, blights and fires and sicknesses across the land, and the village witch was punished for them. She didn't know why her charm of healing caused the wound to gangrene, why the child she brought into the world was imbecile, why her blessing seemed to burn the seed in the furrows and blight the apple on the tree. But for these ills, somebody had to be to blame: and the witch or sorcerer was there, right there in the village or the town, not off in the warlord's castle or fort, not protected by armed men and spells of defense. Sorcerers and witches were drowned in the poisoned wells, burned in the withered fields, buried alive to make the dead earth rich again. So the practice of their lore and the teaching of it had become perilous. Those who undertook it were often those already outcast, crippled, deranged, without family, old—women and men who had little to lose. The wise man and wise woman, trusted and held in reverence, gave way to the stock figures of the shuffling, impotent village sorcerer with his trickeries, the hag-witch with her potions used in aid of lust, jealousy, and malice. And a child's gift for magic became a thing to dread and hide. This is a tale of those times. Some of it is taken from the Book of the Dark, and some comes from Havnor, from the upland farms of Onn and the woodlands of Faliern. A story may be pieced together from such scraps and fragments, and though it will be an airy quilt, half made of hearsay and half of guesswork, yet it may be true enough. It's a tale of the Founding of Roke, and if the Masters of Roke say it didn't happen so, let them tell us how it happened otherwise. For a cloud hangs over the time when Roke first became the Isle of the Wise, and it may be that the wise men put it there. II. Otter There was an otter in our brook That every mortal semblance took, Could any spell of magic make, And speak the tongues of man and drake. So runs the water away, away, So runs the water away. Otter was the son of a boatwright who worked in the shipyards of Havnor Great Port. His mother gave him his country name; she was a farm woman from Endlane village, around northwest of Mount Onn. She had come to the city seeking work, as many came. Decent folk in a decent trade in troubled times, the boatwright and his family were anxious not to come to notice lest they come to grief. And so, when it became clear that the boy had a gift of magery, his father tried to beat it out of him. "You might as well beat a cloud for raining," said Otter's mother. "Take care you don't beat evil into him," said his aunt. "Take care he doesn't turn your belt on you with a spell!" said his uncle. But the boy played no tricks against his father. He took his beatings in silence and learned to hide his gift. It didn't seem to him to amount to much. It was such an easy matter to him to make a silvery light shine in a dark room, or find a lost pin by thinking about it, or true up a warped joint by running his hands over the wood and talking to it, that he couldn't see why they made a fuss over such things. But his father raged at him for his "shortcuts," even struck him once on the mouth when he was talking to the work, and insisted that he do his carpentry with tools, in silence. His mother tried to explain. "It's as if you'd found some great jewel," she said, "and what's one of us to do with a diamond but hide it? Anybody rich enough to buy it from you is strong enough to kill you for it. Keep it hid. And keep away from great people and their crafty men!" "Crafty men" is what they called wizards in those days. One of the gifts of power is to know power. Wizard knows wizard, unless the concealment is very skillful. And the boy had no skills at all except in boat-building, of which he was a promising scholar by the age of twelve. About that time the midwife who had helped his mother at his birth came by and said to his parents, "Let Otter come to me in the evenings after work. He should learn the songs and be prepared for his naming day." That was all right, for she had done the same for Otter's elder sister, and so his parents sent him to her in the evenings. But she taught Otter more than the song of the Creation. She knew his gift. She and some men and women like her, people of no fame and some of questionable reputation, had all in some degree that gift; and they shared, in secret, what lore and craft they had. "A gift untaught is a ship unguided," they said to Otter, and they taught him all they knew. It wasn't much, but there were some beginnings of the great arts in it; and though he felt uneasy at deceiving his parents, he couldn't resist this knowledge, and the kindness and praise of his poor teachers. "It will do you no harm if you never use it for harm," they told him, and that was easy for him to promise them. Copyright © 2002 by David G. Hartwell and Kathryn Cramer
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